Wide Games

Having met at the Scout Hut, we got the Scouts into the van - and started to head off to the woods.  However, we had a couple of concerns about Scouts tripping over branches etc - and given the scale of the reporting following an incident decided to head to a more open area.

When we got there, we played a few games of “Fox and Hounds” - The “fox” heads off with a flashing torch, and about 30 seconds later the “hounds” are set after them.  The “hound” that catches the “fox” is the next “fox” (variations of this also have the fox using a whistle that they blow every 30 seconds)

Afterwards, we broke 1 lightstick per Scout - and played “tag”.  When a Scout was “tagged” they would have to hand their “life” (the lightstick) over - and being “dead” would have to return to base.  This was reasonably successful - although there were arguments about who tagged whom.

Finally, we had a “firefight”. A simple concept that works well with the lightsticks; two teams, both armed with the sticks.  You can make up rules about if people are hit they are out - or you can let simple fun take over.  As you watch the sticks being thrown it starts to look like a science fiction laser war…. and because it’s dark the sticks are hard to judge to catch or dodge…  All good fun.

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